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BA in 3D Animation and Games (Full Time) BA in 3D Animation and Games (Full Time) Middlesex University ../webroot/files/Institutions/cover_photo/1534235317Middlesex-University.jpg

Middlesex University

Bachelor Degree , Animation

  • Start Date October, 2025

  • Duration 3 years

  • Study Mode Full Time

  • Course Fees

  • UK/EU Fees£9,250.00

  • International Fees £14,000.00 (Per Year)

Send an Enquiry Apply for the Course

Course Description

Combining theory with active learning in a studio environment, our 3D animation course gives you the practical skills needed to start your career as a 3D animation artist/designer.

3D Animation is the future

With more than 2000 active games companies in the UK, has there ever been a better time to enter the British gaming industry and take part in a game design course? As part of our 3D design course module you'll gain the knowledge and the space to develop as an artist working with 3D software. You cover the key areas of animation and design; developing your critical thinking skills, environmental and character art, rendering and dynamics, virtual reality design, Z-Brush sculpting, 3-D printing and a host of others. All this builds your confidence and equips you for a career in the industry.

A studio environment helps build your skills

You'll perfect your skills in a live studio environment working on the latest industry standard software and techniques, mirroring exactly how animators and game designers work daily.

You will also learn through discussions, demonstrations, seminars, presentations and practical work, as well as intensive workshops which combine individual and group work. All of these support you as you learn all about contemporary workflows in commercial animation and games studios pipelines.

Our studio facilities are second to none and you will work on industry-standard software such as Unreal Engine, Unity and the Adobe Creative Suite. The studio also hosts high-spec, overclocked workstations, 20 VR devices, a motion capture studio, a green screen cove and a state-of-the-art 3D printing studio.

Take that first step towards an animation career

Our course also allows you to build your professional network - beyond your day-to-day learning, you’ll also have the opportunity to attend guest lectures and masterclasses from animation professionals to interview them and learn more about their work. Previous lecturers have included Sydney Padua, senior animator on Clash of the Titans and Jungle Book, and Alex Robinson and Daniel Boyle of the award winning Treat studio. During your course, you’ll even have the chance to gain work experience in a studio, as you complete a four week live project responding to a brief set by industry practitioners that reflect the most emergent and contemporary practices in the industry.

You also get the support you need to succeed. From your Personal Tutor to your Graduate Academic Assistant, each one has studied your subject and will provide the support you need based on their own experience. If you need a little help with writing, numeracy or library skills, we can help with that too. We also offer support from specialised technicians with professional experience in your field. They support you in the studio and in workshops, as well as during your projects.

We have strong links with art and design employers to help you find the career of your dreams. Graduates have gone on to work with game studios like Rockstar and Cloud Imperium Games, as well as animation boutiques like Treat Studios and Blue Zoo. A BA in 3D Animation and Games is the first step for a career in animation.

Course Content

On our course you will develop as an artist working with 3D software. The course framework includes project based collaborations and integrated workshops that are designed to develop observational drawing and technological skills essential to 3D computer animation production and computer games. This interdisciplinary approach combines a critical arts education with specialist knowledge in 3D technology and workflows.

In the first year you will attend lectures and workshops in the fundamental principles of animation and storytelling, alongside intensive workshops in Environment and Character design, Virtual Reality design, Z-Brush sculpting and even 3-D printing.

The second year uses this interdisciplinary foundation to explore specialist workflows while retaining an experimental, playful and collaborative atmosphere. This includes a series of short intensive projects where you will be introduced to the latest industry standard techniques (e.g. modern asset workflows, Physically Based Shading, GPU Rendering, Dynamics). Briefs are studio orientated and supported by both your lecturers and specialist technical tutors. This practical curriculum is interwoven with lectures and seminars that address the historical and cultural background to animation, games and digital culture.

In the final year of study, students are given the opportunity to specialise in a wide variety of disciplines such as Character Art, Environment Art, Game Development, 3D Character Animation, Rigging, Lighting / Rendering and Concept Art . There is a strong focus on producing an outstanding portfolio of work, tailored to your individual strengths and artistic temperament.

Modules

  • Year 1

    • From Pencil to Pixel (30 credits) – Compulsory

    • Introduction to Animation and Creative Workshops (90 credits) – Compulsory

  • Year 2

    • Animation Practice and Creative Workshops (90 credits) – Compulsory

    • Animation and Digital Cultures (30 credits) – Compulsory

  • Year 3

    • Major Projects and Professional Portfolio Development (90 credits) – Compulsory

    • Critical and Contextual Research Proposition Essay (30 credits) – Compulsory

Course Intakes

Location Start Date Fees Duration  

Classroom

Hendon

Hendon, London NW4 4BT, UK

October, 2025

UK/EU:

£9250.00

International:

£14000 Per Year

3 years,

Full Time

Send Enquiry

Entry Requirements

Qualifications

112 UCAS points

Middlesex University has a flexible and personalised approach to admissions and we accept applications from students with a wide range of qualifications and a combination of qualifications.

Please check our general entry requirements page to see how these points can be achieved from our acceptable level 3 qualifications and the combinations which are welcomed by Middlesex University, including GCSE requirements.

Applications from mature candidates without formal qualifications are welcomed provided they can demonstrate appropriate levels of relevant ability and experience

If you are unable to meet the entry requirements for this course you may still be eligible for our Foundation year in Visual Arts course. This is an extra year of study to prepare you for the full degree

You may also be interested in our Intensive Foundation in Art and Design course, successful completion of which will guarantee a place on a nominated degree. This is a twelve-week course, running from June until September, to prepare you for degree-level study.

Eligibility

UK/EU and international students are eligible to apply for this course.

Academic credit for previous study or experience

If you have achieved a qualification such as a foundation degree or HND, or have gained credit at another university, you may be able to enter a Middlesex University course in year two or three. For further information please visit our Transfer students page.

If you have relevant qualifications or work experience, academic credit may be awarded towards your Middlesex University programme of study. For further information please visit our Accreditation of Prior Learning page.

Interviews, entrance tests, portfolios and auditions

Entry onto this course requires an interview and a portfolio. Please view the Interviews and portfolio tab for more information.

Assessment Methods

The course will provide you with opportunities to test your knowledge and understanding informally through ‘formative’ assessment. This will be completed before your formal ‘summative’ assessment which will count towards your final marks. Each module normally contains at least one piece of formative assessment from which you will receive feedback from your tutor. Formative assessments are developmental and any grade you receive from formative assessment does not count towards your final marks.

There is formal ‘summative’ assessment as part of the module, usually towards the end of the module. The grades from the summative assessments count towards your module mark. Assessments are reviewed annually and may be updated based on student feedback, to suit content or based on feedback from an external examiner.

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